Using Dynamic Vertex Masks in Wrap
Dear friends, In this tutorial, you will learn how to generate dynamic vertex masks in Wrap to automatically project fine details from scans to wrapped models with no manual cleanup.
Introduction to Compositing In Wrap
We’re excited to introduce our new tutorial that will dramatically speed up your workflow with multiple facial expression scans in Wrap.
Introduction to BlendRig in Wrap4D
We’re excited to share two new tutorials that cover all the essentials and advanced techniques for working with blendshape rigs in Wrap4D.
Introduction to StickContour Node
Watch our latest video to find out how to create “StickyLips” effects.
Introduction to Cartoon Wrapping in ZWrap
Dear friends, we are glad to introduce the new version of ZWrap 2023.10! Check out our new tutorial to learn more about the new features.
Tricks for Creating Clean Rig Blendshapes
In this video, you will learn how to fix uneven facial expressions and create new expressions with local muscle activations from previously created blendshapes.
Introduction to SelectPointsWithSplines Node
Learn how to wrap much faster and way easier with a new node called SelectPointsWithSplines.
One-Click Pipeline for TexturingXYZ Maps Transfer
Check out our new video on how to transfer TexturingXYZ VFace maps. Since new Wrap 2023.9.3 supports project scripting, we can do the transfer automatically.
Switching Topology on Blendshapes with StickToSurface Node
In this video, you will learn how to switch topology on your blendshapes in just a few simple steps.
How to Stabilize Neck on FACS Expressions
Check out our new tutorial on how to stabilize the neck across dozens of FACS in minutes.