• Wrap
    • Overview
    • Tutorials
    • Documentation
    • Download
    • Students & Teachers
    • Buy
  • ZWrap
    • Overview
    • Tutorials
    • Documentation
    • Download
    • Students & Teachers
    • Buy
  • Wrap4D
    • Overview
    • Tutorials
    • Wrap4D Documentation
    • Track Documentation
    • Request Trial
  • Gallery
  • Blog
Buy
Contact us

Art by Samir Mir

Wrap helps creating digital doubles

It’s the industry leading topology transfer tool that helps creating digital characters based on 3D scans of real actors or sculpts

Download Wrap
About Wrap

How Wrap Works

Wrap use cases

What Wrap is Used for

Wrap is used in many applications including:

Digital Doubles for VFX and Games

Wrap lets you convert 3D-scans of actor’s facial expressions into a consistent topology. This is an integral part for facial rigging pipelines for games and movies.

Virtual Try On and Avatars

Wrap is suitable for converting full-body scans into a common topology for further rigging, animation, and cloth simulation.

Micro Detail Transfer

Wrap is widely used as a part of TexturingXYZ and 3D Scan Store texture transfer pipelines. It allows to transfer pre-exising micro detail maps from a scan onto your custom character.

Machine Learning

Wrap is used to convert huge sets of facial/body scans into a consistent topology, which provides a great source of training data for facial generation, statistical, medical, machine learning and other applications.

What's New

What's new in Wrap 2024.11

See Complete Changelog

Group Nodes

Combine and organize your nodes into groups. Assign each group a name and a color

Disable Nodes

Disable nodes when you don't need them. Save time by excluding heavy nodes from computation

Node Search

Find nodes by their name or type

LargeIconMirrorGeom

Mirror Geom

Mirrors geometry while preserving vertex order

LargeIconTransferVertexMask

Transfer Vertex Mask

Transfer vertex masks between different topologies or subdivisions

LargeIconVertexMaskToImage

Vertex Mask to Image

Convert a vertex mask to an image to import it into Maya or ZBrush

LargeIconSmoothGeom

Smooth Geom

Speed up the cleanup and retargeting process by procedural geometry smoothing

LargeIconDistortImage

Distort Image

Match renders with camera images by applying a camera distortion

LargeIconSwitchGeom

Switch Geom

Make workflow more flexible by quickly switching between multiple branches of the graph

LargeIconCorrectBrightness

Correct Brightness

Adjust image properties such as brightness, contrast, gamma, or saturation

LargeIconBlendTransforms

Blend Transforms

Combine and blend between multiple transforms to simplify rigging and retargeting

LargeIconSelectPointPairsWithSplines

Select Point Pairs with Splines

Make spline selection on two objects simultaneously

LargeIconBrush

Massive Brush Improvements

Experience massive brush improvements, including optimizations for tablets, the ability to use reference images, and switching between multiple vertex masks and polygon selections

LargeIconAlembic

Export a Single-File Alembic

Now you can save mesh sequences into a single Alembic file

LargeIconVertexMask

Improved Vertex Masks

Enjoy improved vertex masks with optimizations for tablets, and new Draw and Fill modes for brush strokes

Select your License Type

All the versions are fully featured regardless of the license type

  • Indie
  • Professional
  • Student / Academic
Annual Revenue Under $100K

Node-Locked

$570

Node-Locked

  • Perpetual license
  • 1 year of free updates
  • single machine
  • 50% for an extra year of maintenance
Buy Wrap
Annual Revenue Above $100K

Node-Locked

$1070

Node-Locked

  • Perpetual license
  • 1 year of free updates
  • single machine
  • 50% for an extra year of maintenance
Buy Wrap

Floating

$1470

Floating

  • Perpetual license
  • 1 year of free updates
  • multiple machines one instance at a time
  • 50% for an extra year of maintenance
Buy Wrap

Wrap is free for students, universities, and schools

free for non-commercial purposes only

    Student ID/Teacher ID*

    Requested product*

    The license can be used for learning purposes only.**

    Your request will be proceeded by a member of the Faceform team. It might take a couple of days.

    SHOWCASE

    Staff-picked Artworks from our Community

    GO TO GALLERY
    • BLU1304
      Rey Skywalker
    • BLU1304
      Keanu
    • BLU1304
      Anakin Skywalker
    • Tomonori Shimizu
      Ana de Armas
    • Kalin Popov
      Total War Troy - Rhesus
    • - Wizix -P
      Satoshi Nakamoto Portrait
    • Xie Boli
      DUNE 3D fan art (Timothée Chalamet)
    • 村口朱师傅
      秋/Qiu
    • Lokil D
      Braum - League of Legends Fan Art
    • Pietro Berto
      Red
    • Josh Wallace
      Captain Jacq Lock
    • Adam O'Donnell
      Obi-Wan Kenobi
    • Sinan Zöngör
      Black female exercise
    • smile _z
      Joaquin Phoenix Joker Bust
    • Şefki Ibrahim
      Ed Harris
    • Kris Costa (Antropus)
      The Princess
    • smile _z
      Vision Bust
    • smile _z
      Alita bust
    • Kubisi art
      Scarlett - Black Widow
    • Şefki Ibrahim
      DIGITAL PORTRAIT
    LEARN WRAP

    Our Latest Tutorials

    VIEW ALL TUTORIALS
    • WATCH NOW
      Introduction to StickContour Node
      NOVEMBER 27, 2023
      14 MIN VIDEO
    • WATCH NOW
      Tricks for Creating Clean Rig Blendshapes
      OCTOBER 11, 2023
      17 MIN VIDEO
    • WATCH NOW
      Introduction to SelectPointsWithSplines Node
      SEPTEMBER 22, 2023
      14 MIN VIDEO
    • WATCH NOW
      One-Click Pipeline for TexturingXYZ Maps Transfer
      SEPTEMBER 8, 2023
      7 MIN VIDEO
    LEARN more

    Tutorials Made by our Friends

    VIEW ALL TUTORIALS
    • May 2, 2024
      Transfer your Substance Modeler Sculpt to a Base Mesh with Wrap
      WATCH NOW
      Substance
    • February 11, 2022
      Multi Expression Base Mesh - Wrapping Method
      WATCH NOW
      3D SCAN STORE
    Latest from the blog

    What's new?

    View blog
    Dec
    19
    Faceform is Featured in The Secret Level Series

    Faceform is Featured in The Secret Level Series

    News
    1 Min Read
    Posted by Alexandr Glukhov
    View more
    Dec
    19
    Introduction to BlendRig in Wrap4D

    Introduction to BlendRig in Wrap4D

    News, Tutorials
    2 Min Read
    Posted by Alexandr Glukhov
    View more

    Faceform LLC is an Armenian company with its headquarters in Yerevan

    Legal
    • Privacy Policy
    • Wrap EULA
    • ZWrap EULA
    • Wrap4D EULA
    • Node EULA
    • Track EULA
    • 4DHMC Kit EULA
    ADDRESS

    6/4 Abelian St, Suit 307, Yerevan, Armenia, 0038

    Get in touch

    contact@faceform.com
    Ph: +374 55 69 53 77

    Faceform LLC, 2024

    All Rights Reserved.

    Wrap
    • Wrap
    • Wrap Tutorials
    • Download Wrap
    ZWrap
    • ZWrap
    • ZWrap Tutorials
    • Download ZWrap
    Wrap4D
    • Wrap4D
    • Wrap4D Tutorials
    • Wrap4D Documentation
    • Track Documentation
    • Request Trial
    Legal
    • Privacy Policy
    • Wrap EULA
    • ZWrap EULA
    • Wrap4D EULA
    • Node EULA
    • Track EULA
    • 4DHMC Kit EULA