PointsToScreenPoints
Only in Wrap4D
Converts NamedPointsOnTriangle points into ScreenPoints.
Attention
If the camera has non-zero distortion coefficients, the node will distort the points according to the distortion model. For more information about the distortion used, see the Camera node.
Inputs
- Geometry
GeometryGeometry to project points from.- Named Points On Triangle
NamedPointsOnTriangleArray of named points.- Camera
CameraCamera that defines screen to project to.
Output
ScreenPointsScreen Points
Parameters
- Discard Invisible Points:
if set, points intersecting the geometry in the direction of the camera will be discarded.
- Discard Outer Points:
if set, points out of the camera bounds will be discarded.